> Should no longer subscribe to shitload of events (possible crash fix). Also include your, https://github.com/piotrulos/MSCModLoader/wiki. API: Keybinds have now AddHeader() so you can separate keybinds in menu list. ), Fixed "lag" when checking updates for mods, Added check mod updates every.... in settings, Hotfix for OnMenuLoad(), some mods failed to load when no settings was present. New UI for console and settings. LoadAssets.LoadBundle() now supports... Hotfix Release Why can't i close the msc mod loader console? Press ~ 3. share . level 2. MSC MODS. (so game update doesn't overwrite modlaoder), Cleaned out output_log by replacing UnityEngine.Debug -> System.Console. Mods and plugins for My Summer Car game PC, Cars, tools , Save games , news and updates ! Removed mod update notifications, testing is over, making room for new project. Console History (use up and down arrow) (#33), Set console font size from mod settings (also demonstration of this new API), New save file format for mods keybinds (may reset to default after update), Console messages saved to output_log.txt (when enabled via patcher), References folder for custom .dll libraries, Fixed bug that prevent importing songs again after back to main menu (#23). Open the MSCPatcher.exe file located in the folder you extracted. Version. output_log is redirected to be near game .exe, Settings: changing Name variable now changes setting name instantly, Settings: float slider now has configurable decimal point rounding, Fixed float values in mod settings (Rounded to 2 decimal points), Added visual headers in mod lists (separates mods with available updates from other mods), API: you can now add string array to int slider to display text instead numbers (array index = slider value), API: you can hide "Reset all settings" button using Settings.HideResetAllButton, API: Reset specific settings to default Settings.AddResetButton. Alexander Place Apartments, San Diego Trolley Ticket Fine, Riverside Ob/gyn Clinic, Heavy D Boom, Primary Consumers In Chaparral Biome, "/> > Should no longer subscribe to shitload of events (possible crash fix). Also include your, https://github.com/piotrulos/MSCModLoader/wiki. API: Keybinds have now AddHeader() so you can separate keybinds in menu list. ), Fixed "lag" when checking updates for mods, Added check mod updates every.... in settings, Hotfix for OnMenuLoad(), some mods failed to load when no settings was present. New UI for console and settings. LoadAssets.LoadBundle() now supports... Hotfix Release Why can't i close the msc mod loader console? Press ~ 3. share . level 2. MSC MODS. (so game update doesn't overwrite modlaoder), Cleaned out output_log by replacing UnityEngine.Debug -> System.Console. Mods and plugins for My Summer Car game PC, Cars, tools , Save games , news and updates ! Removed mod update notifications, testing is over, making room for new project. Console History (use up and down arrow) (#33), Set console font size from mod settings (also demonstration of this new API), New save file format for mods keybinds (may reset to default after update), Console messages saved to output_log.txt (when enabled via patcher), References folder for custom .dll libraries, Fixed bug that prevent importing songs again after back to main menu (#23). Open the MSCPatcher.exe file located in the folder you extracted. Version. output_log is redirected to be near game .exe, Settings: changing Name variable now changes setting name instantly, Settings: float slider now has configurable decimal point rounding, Fixed float values in mod settings (Rounded to 2 decimal points), Added visual headers in mod lists (separates mods with available updates from other mods), API: you can now add string array to int slider to display text instead numbers (array index = slider value), API: you can hide "Reset all settings" button using Settings.HideResetAllButton, API: Reset specific settings to default Settings.AddResetButton. Alexander Place Apartments, San Diego Trolley Ticket Fine, Riverside Ob/gyn Clinic, Heavy D Boom, Primary Consumers In Chaparral Biome, " />
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Once you hit "Continue" or "New Game", you should briefly see the Mod Loader text in the upper left corner of the screen and your mods should be working. (This update doesn't increase performance for base game). HOTFIX: Fixed synchronous loading issue with mods that was using second pass onload method. Download the mod from GitHub or NexusMods. It allows you to modify each cars Engine, Drivetrain and Axles values while in-game, load custom textures and models from file invidual for each car part, set them color, transform and visibility, enable / disable colliders, modify PlayMaker components values, send PlayMaker events or disable them and swap wheels between vehicles etc. Fixed synchronous loading issue with mods that was using second pass onload... What's new: 5 comments. You can select location of Mods folder if you want, or leave default, After successful instalation you can click ". 34000+ Members | Click here to join the official RaceDepartment Discord server. To install the plugins, simply put the .DLL files in the configured folder, automatically the MSCLoader will load the existing plugins when starting the game. Not even mods load. may not be appropriate for all ages, or may not be appropriate for viewing at work. Copyright © 2021 Robin Scott. videogame_asset My games. View mod page; View image gallery; Transport Trailer. turn it on, only when you are in game, otherwise it will spam your console with errors during loading, it will be fixed, but need to rewrite mod loading logic), Patcher and MSCLoader can now check if new version of MSCLoader is available. Original Poster 1 … Fixed float values in mod settings (Rounded to 2 decimal points) Added visual headers in mod lists (separates mods with available updates from other mods) Reset all to default in mod settings. (#97) (If mod fails to execute OnSave(), the error will be now displayed in main menu. MSC Mod Loader 0.4.4 Postado por Fabio. AI Logging Truck Mod [Mod] Posted over 1 year ago; 261 downloads; This My Summer Car is a recreation of the AI logging truck that was removed in the 05.02.2017 update. Hook in Main Menu. #57, Major bug discovered and fixed to prevent duplicate mods loading. This My Summer Car mod increases betting limit from 4k to 10k and players are able to bet the Satsuma or the house right away. chevron_left. Mod update notifications are back (modders check wiki for more info), New mod details page, custom icons and more, New settings feature AddText() and custom colors for headers and buttons, Warning is now shown when mod targets wrong runtime version (this was source of some crashes), Added Experimental Setting for ultra-widescreen UI scaling (turn on this first before running in ultra-widescreen resolution)(#85), Added support for playlist files (.pls and .m3u), >> Should no longer subscribe to shitload of events (possible crash fix). Also include your, https://github.com/piotrulos/MSCModLoader/wiki. API: Keybinds have now AddHeader() so you can separate keybinds in menu list. ), Fixed "lag" when checking updates for mods, Added check mod updates every.... in settings, Hotfix for OnMenuLoad(), some mods failed to load when no settings was present. New UI for console and settings. LoadAssets.LoadBundle() now supports... Hotfix Release Why can't i close the msc mod loader console? Press ~ 3. share . level 2. MSC MODS. (so game update doesn't overwrite modlaoder), Cleaned out output_log by replacing UnityEngine.Debug -> System.Console. Mods and plugins for My Summer Car game PC, Cars, tools , Save games , news and updates ! Removed mod update notifications, testing is over, making room for new project. Console History (use up and down arrow) (#33), Set console font size from mod settings (also demonstration of this new API), New save file format for mods keybinds (may reset to default after update), Console messages saved to output_log.txt (when enabled via patcher), References folder for custom .dll libraries, Fixed bug that prevent importing songs again after back to main menu (#23). Open the MSCPatcher.exe file located in the folder you extracted. Version. output_log is redirected to be near game .exe, Settings: changing Name variable now changes setting name instantly, Settings: float slider now has configurable decimal point rounding, Fixed float values in mod settings (Rounded to 2 decimal points), Added visual headers in mod lists (separates mods with available updates from other mods), API: you can now add string array to int slider to display text instead numbers (array index = slider value), API: you can hide "Reset all settings" button using Settings.HideResetAllButton, API: Reset specific settings to default Settings.AddResetButton.

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